Schools of Design: Board Game Edition
Understanding different "Schools of Design" in tabletop games and their Core Priorities. What different schools are trying to achieve? and how the mechanics, theme and interactivity are working together in each school. Design schools: - Ameritrash German Family - Eurogame - Wargame Abstract - Social
When a designer chooses to prioritize over certain elements and characteristics, what impacts do they have on the intended audience.