Thunderbolt: A Shmup Postmortem in Green Uniforms
The team behind the development of the Android game Thunderbolt will share their experience of making the game. This will be a panel consisting of the five members of the development team describing the lessons they learned working on the project, both individually and as a team. Concentration will be on “What went right”, “What went wrong” and “What would be done differently”, as each team member will examine their work. We believe that there are lessons to be learned from the successes and failures of the project, particularly for teams who might be interested in creating a shmup game for mobile devices.
1) Small indie teams 2) Action game enthusiasts