Baris Ozistek has been acting as Chief Executive Officer of Netmarble EMEA (Europe, Middle East and Africa) since February 2011. Headquartered in Seoul, Korea, Netmarble has offices worldwide, including Istanbul and Dubai. Some of the well-known brands in Europe, Middle East and Africa regions are; Joygame, Wolfteam, Paramanya, Evilbane, Goley, Seven Knights and Marvel Future Fight. Mr. Ozistek is a board member of “StartersHub”, the largest venture building program that supports Startups in Turkey. Mr. Ozistek has worked for several companies in different industries at top executive positions such as Adecco and Bureau Veritas in Turkey, Caspian Sea, Middle East & North Africa region. He is one of the founding partners of “Hugent”, a well-known HR company in Turkey. He holds an MBA in Finance and Marketing in addition to his MSc degree in Energy and a Bachelor of Science in Mechanical Engineering from Yildiz Technical University. After studies on multiple trainings of management, sales and marketing, he completed an advanced leadership programme from IMD Business School / Switzerland. Mr. Ozistek has also acted as the President of Turkish Digital Games Federation – TUDOF, is a board member of TBV (Turkish Information Technologies Foundation) and also has roles among several NGOs and Associations. About Netmarble Games Corporation Netmarble Games Corp. strives to entertain audiences of all ages, and around the world, by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is the fastest-growing mobile game company in Asia and consistently ranks as a top mobile developer and publisher worldwide. With more than 3,000 employees, Netmarble has been producing and servicing some of the most successful mobile games, including MARVEL Future Fight, Seven Knights, EvilBane (RAVEN in Korea and Japan), and Everybody's Marble. The largest shareholder to Jam City, a leading casual game developer, Netmarble has a strategic partnership with CJ E&M Corporation, Asia’s largest entertainment company, Tencent Holdings, Asia’s largest internet company, and NCsoft, a prominent MMO company. More information can be found at www.netmarble.com
Developing High Quality Mobile Games
Speech will cover global mobile game market, geographical differentiations and user trends. There will also be multiple examples from Netmarble successful mobile game titles in order to give an idea of creating high quality and successful titles for different territories.
Game industry professionals, mobile game developers, publishers and investors