Mohammad Zehtabi

Mohammad Zehtabi photo
Paeezan game studio
Talk title:

How to survive your first game and establish a game development team




Mohamad has made his way in programming first by participating in the “ACM-ICPC” contest. He was awarded for the outstanding Performance in the first Artificial Intelligence Contest (co-located with ACM-ICPC – Tehran Regional Contest). He started his professional activity in the field of game development as Lead-Programmer at “Raspina Studio”, developing well-known Titles such as “E.T. Armies” & “Magnis” and continued his way by establishing “Paeezan Studio” and making a turn-based strategy mobile-title named “Pesar-Khandeh”. He’s been awarded for the successful title “E.T. Armies” as the Best-Action-game Gazelle and the Best Technical-Achievement Gazelle in the 4th Tehran Game Festival. He’s been awarded for the creative title “Magnis” as the best casual game in the 5th Tehran Game Festival. Mohamad achieved the 38th rank in national M.S. entrance exam; and majors in Artificial Intelligence at Tehran University.

Talk abstract:

Many teams set out to build a great Indie game… and then discover that going Indie also means you have to build a business. In this lecture, Mohamad will talk about various challenges that indie game developers may face during their journey, from funding problems to team management to production method.


Intermediate game developers